Space Station 13 takes place aboard a space station orbiting a far-away star, finding your way around the station (and around the various places outside the station) will be your first objective, and the inexperienced spessmen will find it difficult, but soon you'll know the place like the back of your hand...well...for Boxstation at least.
On vgstation, players vote for the next round's map at the end of each round.
The one you're going to play on 99% of the time. Originates from TG. Has been heavily modified since then though.
An heavily modified version of a station called Efficiency, features very complex and maze-like maintenance tunnels.
Relatively similar to Boxstation, was originally called Metastation before it underwent some massive changes.
The newest map added to the code, features a single, circle-shaped main hallway rounding the station, silimar to the now defunct Donutstation. Has been a big rival to Boxstation in terms of player's map choice.
A new, compact map that's an expanded version of Ministation. This map can only be played during low population.
Many other stations have existed, but are either deprecated, or haven't yet been ported on vgstation. Including Oldstation(which served as inspiration for the Derelict), Donutstation, ...
All access areas where assistants hang around and clowns try to slip people.
- Central Hallway
- Primary Tool Storage
- Pod Bay
- Escape Shuttle
Usually next to the general areas, but their access is restricted to those who have actual business in there
- Auxiliary storage
- Custodial Closet
- Kitchen Freezer
This is where you want to go after you've shocked yourself when trying to hack a door. And where you'll end up if someone finds your rotting corpse in a locker.
If you ever see a gigantic black hole consuming the station, you can usually blame the guys who work in there.
- Construction Area *none on Boxstation
- Tech Storage
- Vacant Office
- Chief Engineers Office
- Engine (The general area where all main Engines are in operation, on Boxstation usually limited to the Singularity Engine, the other engines being their own rooms)
- Atmospherics Monitoring
- Security Office
- Prison Wing
- Internal Affairs Office
- Detective's Office
- Warden's Office
Cargo & Mining Areas
If you've got the cash, you can acquire many goods from there.
Technically the reason why this Space Station exists in the first place.
- Research Division
- Robotics and Mech Bay
- Research Director's Office
- Toxins Lab
- Toxins Storage
- Toxins Test Chamber
- Research Shuttle Bay
Those areas are generally only accessible to Heads of Staff. Trying to break into them will usually get you robusted.
- Captain's Quarters
- Head of Personnel's Office
- Conference Room
- AI Core
- AI Corridor
- AI Upload
The Mining Asteroid
Where miners go to
bring back minerals become Pokémon masters, and scientists to do Xenoarcheology build a Cult base.
Locations in Space
Space has many secrets...to those who can get their hands on a spacesuit and have the patience of waiting sometimes for a very long time...
|This article contains massive spoilers. If you do not wish to have your game experience spoiled, do not scroll down!|